Retrospective Board

Team Retrospective Board

Facilitate agile retrospectives with multiple formats. Collect feedback, vote on items, and export action items.

Start

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Stop

0

Continue

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How to Run a Retrospective

1. Collect Feedback

Team members add items to each category. Can be done anonymously or openly.

2. Vote on Items

Enable voting and let team vote on most important items to discuss.

3. Discuss & Act

Focus on top-voted items, discuss solutions, and create action items.

Retrospective Formats:

  • Start, Stop, Continue: Focus on actions and behaviors
  • Mad, Sad, Glad: Explore emotions and feelings
  • Liked, Learned, Lacked: Reflect on experiences and gaps

A retrospective board collects what went well, what did not, and what to change, then works through the themes together. It is the standard end-of-sprint practice in agile teams and works equally well after any project.

The value depends almost entirely on whether anything changes afterwards. A retro that surfaces the same problems every sprint without resolving them stops being useful and quickly becomes something people resent attending.

How to run one

  1. Collect items silently first, so early opinions do not shape what others write.
  2. Group similar items into themes.
  3. Discuss the themes, focusing on the ones the team can actually act on.
  4. Agree a small number of specific actions with named owners.

Running retros that change things

  • Write silently before discussing. Opening with discussion means the first voice sets the agenda and quieter people write less.
  • Agree at most two or three actions. A retro producing twelve improvements produces none.
  • Give each action an owner and a deadline. Actions belonging to the team belong to nobody.
  • Start by reviewing last retro's actions. This is the single biggest difference between retros that work and retros that do not.
  • Focus on systems rather than individuals. A retro that becomes about who made a mistake will be the last honest one you get.

Formats worth knowing

The simplest format asks what went well, what did not, and what to try. Start, Stop, Continue is similarly direct and often produces more actionable output because each column implies a decision.

Rotate formats occasionally. Teams that run the identical structure every sprint tend to produce increasingly formulaic answers, and a change of prompt often surfaces things the usual columns miss.

Frequently asked questions

How long should a retrospective take?
Around an hour for a two-week sprint. Longer sessions rarely produce proportionally more, and shorter ones tend to skip the discussion where the useful thinking happens.
Why do retrospectives stop being useful?
Almost always because nothing changes as a result. When the same issues recur without action, people stop raising them, and the meeting becomes a formality.
How many actions should come out of a retro?
Two or three at most, each with a named owner. Long action lists are a reliable sign that none of them will be done.
Should managers attend?
It depends on the team's trust level. Honest retros need psychological safety, and if people moderate what they say because of who is present, the session loses most of its value.